|










|

Articles
by Keith Yates
On Home Theatre
design, acoustical theory and practice, and audio/video technologies.
From Audio/Video Interiors, Custom Builder, Stereophile, Stereophile
Guide to Home Theater, Archi-Tech, Audio, High Performance Review, PCWorld
and others.
"In-Wall
Speakers Test Part 1"--Audio/Video Interiors, February '96
Computer-based acoustical measurements
were taken of 10 popular models of in-wall loudspeakers and graphed to
provide useful information about the speakers' total acoustical behavior.
Subjective listening tests were conducted to compare each in-wall speaker
to conventional, freestanding speakers, including a professional control-room
monitor. The resulting 10-page feature was the first to candidly evaluate
in-wall loudspeakers against the standards set by "serious"
high-fidelity devices. Tested models included top-of-the-line offerings
from Atlas, Boston Acoustics, Energy, KEF, Klipsch, MTX, Niles, Parasound,
Polk and Speakercraft.
"In-Wall
Speakers Test Part 2"--Audio/Video Interiors, March '96
This 14-page second installment
in the first-ever rigorous test of in-wall speakers included flagship
offerings from 10 leading manufacturers, including a/d/s/, Apogee, Bohlender-Graebener,
B&W, Canton, In-Wall Audio, MB Quart, McIntosh, Sonance and Triad.
In addition to reporting the results of the objective and subjective testing,
the test methodology itself was explored in detail, accompanied by an
explanation of how to interpret the response graphs.
"In-Wall
Speakers Test Part 3"--Audio/Video Interiors, '98
The third installment puts
two actively biamplified in-wall models—B&W's
top-of-the-line AWM70 and the Linn Sekrit—to
the test, along with the Triad OmniPlus, M&K SW95 and Vandersteen
VSM-1.
"Virtual
Acoustics"--Audio/Video Interiors, April '95
"Auralization" is a new computer-based process by which public
performance spaces—from
stadiums and concert halls to places of worship—can
be "auditioned" prior to their being constructed. Technology
now emerging from research labs could conceivably bring this industrial-strength
tool to the design and analysis of residential venues—home
theaters, listening rooms and small concert/recital halls. The underlying
technology is explored, and specific improvements are suggested for adapting
this promising new tool to the design of high-quality music and film venues
in the home.
"Halcyon"--Stereophile
Guide to Home Theater, September '99
Uncut version of the structural decisions, acoustic treatment,
equipment selections, etc. behind the Washington D.C. area home
theater designed by Keith Yates Design Group and featured in SGHT.
"The Well-Tuned
Room, Part 1"--Audio/Video Interiors, March '93
It's not the quality of the components, but rather the physical relationships
between the loudspeakers, the listeners, and the acoustical environment
that dictates sound quality in residential environments. The sonic effects
of typical speaker-room mismatches are described. Basic acoustical concepts
— reflection,
absorption, diffusion, standing waves—are
introduced. "Room boom" is seen to result from mathematically
unfavorable room geometry. Common room features—carpeting,
sofas, windows etc.—are
seen to introduce acoustical changes, but offer limited opportunity to
actively control sound. First installment of a comprehensive, ongoing
feature series examining the role of acoustics in residential A/V systems.
"The Well-Tuned
Room, Part 2"--Audio/Video Interiors, May '93
Making the most of a room's sonic potential begins in the design phase,
when the geometry, dimensions and construction materials are as-yet unspecified.
The importance of room ratios (height/width/length) is underscored, and
some favorable ones ranked. The value of low background noise is stressed,
and the concepts of transmission loss and STC
ratings briefly described. Several common wall constructions are described
and ranked by their efficiency as sound "excluders". Guidelines
are provided to ensure that windows don't become the weak links in the
room's defense against sound infiltration.
"The Well-Tuned
Room, Part 3"--Audio/Video Interiors, January '94
"Reverberation time" is introduced. Absorption can be a particularly
cost-effective means of controlling sound in residential settings, improving
the intelligibility of speech and the clarity of music. Different classes
of absorbers—frictional,
flexural and resonant—are
described. Physical requirements, including size and location, are discussed
for the various absorber classes. Low frequency absorption or "bass
trapping" is addressed, along with some commercially available devices.
Historical use of resonant absorption, dating back to the ancient Greeks,
is highlighted.
"The Well-Tuned
Room, Part 4"--Audio/Video Interiors, May '94
Using diffusion to bring big-room
sonic splendor to small rooms. Diffusion's role in fostering spatial envelopment
or the "surround" effect. Hemidisk (one-dimensional) vs.
hemispherical (two-dimensional) diffusors. Two popular brands of commercially
available 1-D and 2-D diffusors. Bookcases as diffusors. Practical application
notes and photos of an ambitious Keith Yates Private
Concert Hall project.
"Transparency
in Audio/Video Design"--Archi-Tech, Spring '99
A/V hardware is simultaneously proliferating and disappearing—concealed
behind hidden panels, ensconced in separate control rooms, motorized out
of view when not in use, etc. A new, transparent covering from
a German lab promises to bring acoustic control to windows, something
previously thought unachievable.
"Simple Acoustic
Solutions"--Audio/Video Interiors, January '95
Some of the common sources of acoustic disappointment in home A/V rooms
are discussed, along with straightforward advice as to how to deal with
the problems and maximize the probability of acoustical success in the
home theater. A cost-effective, step-by-step "before and after"
room makeover is discussed and illustrated.
"Music
and Audio Minimalism"--Stereophile, November '88
This cover story examines the future of high-end audio and concludes that
the refusal to equalize, expand, compress or otherwise tamper with the
original recording limits the opportunities to improve audio realism.
Digital signal processing (DSP) is seen as opening new possibilities of
tailoring sound to suit particular acoustical environments and listener
preferences without contaminating the audio signal with noise, distortion,
"veiling," or a flattening of the spatial dimension. Two-channel
audiophile playback systems will give way to DSP-based multichannel surround-type
systems because they're capable of more closely replicating the live experience
in the home.
"A
Matter of Diffusion"--Stereophile, April '88
The biggest obstacle to you-are-there sound quality is not power output,
distortion, frequency response, signal-to-noise ratio or any other yardstick
of equipment quality: It is the acoustical behavior of the listening room.
A brand-new acoustical technology—the
use of quadratic residue mathematics to design broad bandwidth diffusors—is
introduced for the first time to the audiophile marketplace. A reference-quality
soundroom is evaluated with and without diffusors, using a broad sampling
of the world's most highly acclaimed loudspeakers. Subjective results
are described speaker-by-speaker. It is concluded that the frontier of
high fidelity is not some new miracle electronic component, but the from-the-ground-up
A/V room.
"Behind the Scenes"--Custom
Builder, September/October '92
Recently introduced components allow audio and video signals to be piped
throughout a home with minimal noise and distortion. The difference between
"distributed" and true "multizone" audio systems is
described. Some of the more popular brands of keypad-type multizone systems—Soundstream,
Audioaccess, Sony—are
compared. Wiring requirements for these proprietary systems are outlined,
and the need for planning and specialized design expertise stressed. The
magazine's cover showcases a California family room remodel project by
Keith Yates, with motorized cabinetry and range hood to allow for optimum
viewing and listening conditions while the owners are in the adjoining
kitchen.
"What's Wrong with
this Picture?"--Audio/Video Interiors, July '92
Today's best television sets are deliberately misadjusted at the factory.
The reason lies in the dynamic of the salesfloor, where TVs are sold on
how their picture "pops" off a merchandise display wall full
of competing sets. The analogy of adding blue dye to detergents to "brighten
and whiten" clothes is used to describe the bluish cast to today's
"brighter" TVs. The NTSC standard for color temperature (i.e.,
white point) is introduced, along with the reasons video production studios
carefully calibrate their monitors to 6500° Kelvin. Suggestion is
made to recalibrate consumer sets to proper NTSC standards—not
the manufacturer's default settings—and
what to look for in terms of improved picture quality.
"Are
Audiophiles Music Lovers?"--Stereophile, November '91
The author conducted a costly experiment: Building an 8,000 square
foot audiophile mecca with a 140-seat concert hall in the middle. An architectural,
musical and acoustic success, there was only one problem: The audiophiles
didn't show up—though
their neighbors did.
"Hi-Fi Floppy"--PC
World, April '85
The integration of the personal computer with the home entertainment system
is inevitable. The basis of the union will be the digitization of music
and the possibility of compressing/reducing it to more manageable file
sizes. An overview of digital audio basics is provided, along with details
of a prototype floppy disk-based digital audio recording and playback
device, the CompuSonics DSP-1000, which, by relying on psychoacoustic
mechanisms, can safely discard redundant and perceptually unretrievable
information to reduce data rates by a factor of 10 . (This discussion
predated by 6-7 years the actual introducution of the first "data
reduction" consumer audio components—Sony's
MD and Philips' DCC and, later, Dolby's AC-3.)
"ProActive Speakers"--Audio/Video
Interiors, November '94
Active, or self-powered, loudspeakers enjoy many technical and sonic advantages
over their conventional, passive, cousins. Products from two leading exponents
of active speaker technology, Meridian and Genelec, are outlined. The
chief impediment to greater penetration of actives into the high-quality
consumer world is seen to come from manufacturers' marketing, not engineering,
departments.
"A Theatrical Experience"--Custom
Builder, March/April '93
The basic difference between a media room outfitted with "home theatre"
equipment and a true Home Theatre is presented for custom home builders
confused by the terminology and competing claims of manufacturers and
installers. The fundamental goal of the true Home Theatre experience—the
"willing suspension of disbelief"—is
briefly described. Achieving it is seen to come from focusing more on
the habitat than on the hardware.
"Whirring into
the Future"--Audio/Video Interiors, October '92
Incorporating motorized features to enhance the listening/viewing experience.
Examples of two custom-designed, motorized entertainment cabinets that
successfully address the aural and optical relationships between audience
and the playback/display system. Why motorization can prove even more
useful in casual residential environments—family
rooms, studies, bedrooms, etc.—than
in dedicated A/V spaces like Home Theatres and listening rooms.
"Slipped Discs"--Sacramento,
May '83
The soon-to-be-introduced Compact Disc player will offer unparalleled
handling convenience, freedom from noise, and long playing times, but
actual audio quality of pre-production samples is disappointing—gritty
and fatiguing compared to the best analog systems. Despite initial disappointment,
it is suggested that the technology can be improved "to the point
where it can surpass the best analog devices" by increasing the sampling
rate and bit resolution. (Over a decade later, nearly all CD players now
includes these technical—and
sonic—improvements.)
The article was widely distributed throughout North America and the U.K.,
and is thought to be the first to state that the new technology had a
long way to go before achieving the promised "perfect sound forever."

Performance-Based
Room Design (sm)
Building your own dedicated A/V room?
Wondering how to get your room & A/V gear to
work with each other?
Questions about Home Theater or Listening Room acoustic
design?
E-mail us!
Copyright (c) 1998-2001 Keith Yates Design Group, Inc. All rights reserved.
|